Configurator · Content engine

The content engine

The configurator is the lead engine — design your camp life, book a Zoom — and the same mechanic is the content engine that fills the funnel. This page assembles the concept and the video ideas in one place.

The mechanic

Two axes, not one: unlock × level

Most configurators ask one question — does this feature exist? This one asks two: UNLOCK (does this capability exist in your camp?) and LEVEL (how good is it?). The customer isn't building a spec sheet — they're designing their camp life.

"I'm not buying a gas burner. I'm choosing what kind of cook I am at camp."

How the configurator works

It opens with "Who's coming on this trip?" — Solo / Couple / Family — which pre-sets every level. From there the customer unlocks capabilities and chooses a level for each.

Capability⛺ Weekender🥾 Glamper🏠 BaseCamper
ShadeBasic awningAwning + side wall + matFull enclosed side room + flooring
WaterManual tank + gravity tapPressurised cold tapHot + cold pressurised
PowerUSB onlyFull 12V — fridge, lights, fan240V inverter + smart switching
CookingJetboilGas burner + griddleFull outdoor kitchen
SleepingMat + bagFold-out bed + beddingMemory foam + kids bunk
Privacy / Toilet / Food / Lights / Design…each on the same three-level scale (shower curtain → wet room; porta potty → flush; cool bag → compressor freezer; LED strip → scene lighting; standard → signature livery).
The Camp Score builds as levels rise — ⛺ Base Camp → 🏕️ Getting Comfortable → 🌄 Camp Confident → 🌟 Proper Camp → 🏠 Camp Like Home. It's shareable: "My Camp Score: Camp Like Home — 10/10 unlocks, Family preset." That's an Instagram caption.

The funnel

The configurator is the funnel. No prices in the tool — the build gets the customer emotionally committed to the capability, the environment toggle puts their family in the picture, and the natural end state is "Book a Zoom" (Calendly). The Zoom is the price reveal and qualification. "Save my build" / "Share my camp" are the soft asks.

Build tiers (developer brief)

Tier 1.5 — nowBlender + web, ~£2–4k

Static renders of the trailer at each capability level × environment; click an unlock → label appears; choose level → image swaps; Camp Score updates. Fakes the mechanic, proves conversion.

Tier 2Three.js web 3D, ~£10–18k

Real-time rotatable model; capability + level updates the 3D live; environment HDRIs; Camp Score, persona presets, share, Calendly.

Tier 3Unreal pixel-streaming, £50k+

Game-grade. Overkill for lead-gen at this stage.

Recommendation: ship Tier 1.5 with the freelance Blender model now, take the conversion data into a Tier 2 brief. Full teardown and decisions in Vren/vren-configurator-concept.md; the 3D model brief in Vren/freelancer-brief-3d-trailer.md.

Video & content concepts

The configurator mechanic is the content series — every level unlock is a scene. The lifestyle renders on the concept mockups page are the storyboard frames; the four environments below are the video set.

The series — "Levelling up the camp"

"Day 1 — arrived. Base Camp. We survived."
"Day 2 — added the kitchen. Cooking Level 2. Proper breakfast."
"Day 5 — full camp. Camp Like Home. She stopped complaining."

Each capability upgrade is a short. The format doubles as product research: ask 100 UAE parents which levels they care about (hypothesis: mums vote Level-3 shower + sleep; dads vote Level-1 everything and Level-3 cooking). That data drives both the product roadmap and the content calendar.

Video concept sources assembled here: the configurator content engine (Part 8 of the concept), the four-environment lifestyle render set (beach / desert / mountain / forest, day + night), and the trailer-vision video gallery. Wanderlust Events material (a separate "Wander" business) is deliberately kept out of the BYOT trailer microsite.